goto WORK;
A downloadable game for Windows
Download NowName your own price
This is the start screen for a game that involves cars traversing procedurally generated mazes. The music is procedurally generated with synth tones based off of sfxr.
The following is an excerpt of the code:
Main.cpp
#include <MazeStuff.h> void printCredits() { printf("Coded by Shawn Laptiste!!!\n"); printf("Art assets by Khalkeus\n"); } void main() { goto WORK; WORK: do { traverseMaze(); } while (!finishedTraversingMaze()); printCredits(); }
MazeStuff.h
#include <stdio.h> extern int traverseMaze(); extern int finishedTraversingMaze();
Status | Prototype |
Platforms | Windows |
Author | lazerfalcon |
Genre | Simulation |
Tags | 16-bit, Driving, maze, Music, Procedural Generation, PROCJAM |
Download
Download NowName your own price
Click download now to get access to the following files:
goto WORK.zip 17 MB