goto WORK;
A downloadable game for Windows
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This is the start screen for a game that involves cars traversing procedurally generated mazes. The music is procedurally generated with synth tones based off of sfxr.
The following is an excerpt of the code:
Main.cpp
#include <MazeStuff.h>
void printCredits()
{
printf("Coded by Shawn Laptiste!!!\n");
printf("Art assets by Khalkeus\n");
}
void main()
{
goto WORK;
WORK:
do
{
traverseMaze();
}
while (!finishedTraversingMaze());
printCredits();
}
MazeStuff.h
#include <stdio.h> extern int traverseMaze(); extern int finishedTraversingMaze();
| Status | Prototype |
| Platforms | Windows |
| Author | lazerfalcon |
| Genre | Simulation |
| Tags | 16-bit, Driving, maze, Music, Procedural Generation, PROCJAM |
Download
Download NowName your own price
Click download now to get access to the following files:
goto WORK.zip 17 MB

